Peep and the Big Wide World
Season 1
2004 · 52 episodes
1. A Duck's Tale
2004-04-12
After meeting a skunk for the very first time, Quack discovers a surprising flaw in duck design.
2. Quack's Tracks
2004-04-13
On the first snowy day of winter, Peep loses Quack, learns about footprints, and builds a snow duck.
3. Spring Thing
2004-04-12
It’s winter, it’s blah, and everything looks dead. Can Peep, Quack, and Chirp survive until spring?
4. Springy Thingy
2004-04-12
Peep discovers his inner bounce when he encounters a frog, a mattress, and a jack-in-the-box.
5. Current Events
2004-04-12
Peep borrows a toy boat from Nellie’s yard and sets off for mysterious, unreachable Green Island.
6. Quack Loses His Hat
2004-04-13
In order to save Quack (who’s stuck inside a pickle jar—don’t ask), Peep must figure out how to float a duck.
7. The Windy Day
2004-04-13
A windy day makes Chirp long to fly, but when she accidentally gets aloft, she discovers it isn't as easy as it looks.
8. Peep Feet
2004-04-13
How big is a step? Turns out it means one thing to a cat, another thing to a rabbit, and something else altogether to a Peep.
9. Quack and the Very Big Rock
2004-04-14
Quack is utterly flummoxed when a big rock plants itself in a very inconsiderate spot.
10. Shadow Play
2004-04-15
Peep, Quack, and Chirp discover their shadows—then use them to teach Tom (that trouble-making cat!) a lesson.

11. Quack's Stuck Stick
2004-04-14
Peep discovers a beaver dam and a young, toothy beaver, while Quack, alas, loses his favorite stick.
12. Peep's Can
2004-04-14
Peep searches for a house he can call...home.
13. Night Light
2004-04-14
Afraid that the sun has forgotten to rise, Peep and Quack are relieved when they discover a flashlight.
14. Sounds Like...
2004-04-15
Peep and Chirp get lost, but use a range of familiar—and annoying!—sounds to find their way home.
15. The Perils of Peep and Chirp
2004-04-19
Emboldened by the ice, Peep and Chirp try to walk across Big Bay.
16. Hoop Tricks
2004-04-19
Chirp finds a beautiful bracelet and soon discovers all the amazing things it can do!
17. Newton's Big Adventure
2004-04-20
Newton the turtle has a series of excellent adventures—involving a puddle, some dandelion fluff, and a very spooky cracker box.
18. Peep Crosses the Road
2004-04-21
Peep discovers the answer to that ancient conundrum: “Why did the chicken cross the road?”.
19. Stormy Weather
2004-04-22
Peep’s first encounter with thunder and lightning makes for a wet and tumultuous day.
20. Peep in Rabbitland
2004-04-23
After falling into a rabbit hole and meeting three fuzzy bunnies, Peep decides to try life underground.
21. Under Duck
2004-04-26
Quack discovers there's more to his pond than meets the eye. (Namely, fish.)
22. All Fall Down
2004-04-26
Spooked by falling leaves, Squeak the mouse warns Peep that the entire sky will soon be tumbling down.

23. Save It for Later
2004-04-27
Chirp can’t seem to protect her acorn collection from several ravenous squirrels and one thoughtless duck.
24. The Red Ballmoon
2004-04-27
Chirp has a perilous (but thrilling!) adventure when she meets up with a big, red balloon.

25. Chirp Builds a Nest
2004-04-28
Desperate to fly, Chirp wonders if building a nest will help her?
26. Stuck Duck
2004-04-28
How do you unstick a duck who’s stuck in a hollow log? (Say that five times, fast!)
27. The Real Decoy
2004-04-29
Quack finds a majestic duck (a decoy, actually) and refuses to admit that there’s something strange about her.
28. Peep's Lost Leaf
2004-04-29
One windy day, Peep spies the “perfect” leaf and decides to chase it down.

29. Birds of a Feather
2004-04-30
Peep discovers a beautiful feather, then sets out to find its rightful owner.
30. The Incredible Shrinking Duck
2004-04-30
Quack builds a snow monument to himself, but is horrified to discover that snow—and fame—don’t last.
31. Go West Young Peep
2004-05-03
Where does the sun go at night? Peep and Chirp decide to follow their shadows and find out.
32. A Delicate Balance
2004-05-03
A DELICATE BALANCE: Chirp uses Peep and Quack as counter balance on a ramp so she can reach some yummy sunflower seeds.

33. The Fish Museum
2004-05-04
Poor Fish Jr. She wants so much to wear sneakers and sit in a tree.
34. Peep's Night Out
2004-05-04
Can Quack make her dreams come true? Goaded by Squeak, Peep decides to experience life after dark.

35. Bridge The Gap
2004-09-14
The birds discover pineapples (they’re pinecones, actually) but must build a bridge to reach them.
36. Meeting Half-Way
2004-09-06
Newton is delighted to learn of another turtle. (Well, he will be delighted if he can ever manage to meet her.)

37. Peep Plants A Seed
2004-09-07
Peep discovers a patch of sunflowers and decides to grow one for himself.
38. The Root Problem
2004-09-08
There’s a snake in Quack’s pond! (Fish are one thing, but a snake is completely unacceptable.)

39. Hide And Go Peep
2004-09-09
Peep and Chirp invent a wonderful new game—and Quack quickly learns that it’s not easy being blue!
40. A Peep Of A Different Color
2004-09-10
Quack, and Chirp discover paint and the joy of looking different.

41. There's No Place Like Home
2004-09-10
Quack sets out to prove that HIS pond is the best and biggest pond in all the world.
42. Flipping Newton
2004-09-10
How do you unflip a turtle? (It’s not as easy as you might think!)

43. Chirp's Flight Program
2004-09-13
Chirp’s flying practice really takes off when she decides to copy what other birds do.
44. Mirror, Mirror In The Dump
2004-09-13
The birds find a mirror and Quack falls in love with himself, all over again.
45. That's A Cat
2004-09-13
It's Peep's first day on Earth - and the other animals gather round to teach him about cats.
46. Faster Than A Duck
2004-09-14
Is a rabbit faster than a duck? A beaver? An ant? There's one way to find out!

47. Quack Hatches An Egg
2004-09-15
Quack decides that a baby duck would make his pond even more perfect than it already is.
48. The Whatchamacallit
2004-09-16
What on earth is a “whatchamacallit?” Peep, Quack, and Chirp are determined to find out.
49. The Trip To Green Island
2004-09-21
The birds have explored every last place on Earth (or so they think)—except for Green Island. Will they ever get there?

50. Give Me A Call
2004-09-21
Quack tries to track down an incredibly annoying sound.
51. Wandering Beaver
2004-09-22
Beaver Boy wants to visit Quack’s pond but keeps getting lost. (Quack is just hopeless at giving directions.)
52. Peep's New Friend
2004-09-22
Peep befriends a caterpillar, only to discover that some friendships are bound to change.
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