Amnesia Fortnight
Amnesia Fortnight 2012
2012 · 12 episodes
Double Fine productions makes its annual 2 week game jam "Amnesia Fortnight" public for the first time. 5 new game prototypes are developed from concept to playable demo.
1. AF 2012 - Day 0
2012-11-26 · 21m
"We don't know what's going to happen. We might get a bunch of crap, or we might a bunch of games and they all get made."
2. AF 2012 - Day 1
2012-11-27 · 28m
"We basically shaved Elmo and we're putting power gloves on him."
3. AF 2012 - Day 2
2012-11-28 · 22m
"What do I have? Thirteen, fourteen people? It seems like a gang, man."
4. AF 2012 - Day 3
2012-11-29 · 29m
"Yeah, that's fantastic. That's giving me shivers."
5. AF 2012 - Day 4
2012-11-30 · 24m
"I'm just going to carve a hole in the wall that's some crazy, snaky path that people probably won't find."
6. AF 2012 - Day 5
2012-12-03 · 26m
"We need a world, you know? We need a more fleshed-out world for those systems to live in."
7. AF 2012 - Day 6
2012-12-04 · 31m
"He just keeps making hamburgers, I don't know."
8. AF 2012 - Day 7
2012-12-05 · 27m
"I have no idea what he's doing! He's just going crazy. He's boogying down on the dance floor."
9. AF 2012 - Day 8
2012-12-06 · 32m
"That's me! Secretly kicking all the butts."
10. AF 2012 - Day 9
2012-12-07 · 27m
"Programmers know what they're doing way more than I do. I'm like a babe in the woods."
11. AF 2012 - Day 10
2012-12-10 · 22m
"Kinda weird, sorta broken, but hopefully in ten hours or so it'll be perfect and wonderful and bug-free."
12. AF 2012 - The Day After
2012-12-12 · 27m
"Let's call it a wrap you guys. Let's just put a fork in this thing and call it done... for now."
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